KharvalenWiki
v0.9.16
English

Stats

Your records, the Friends top and Global top, and the match history you can use to compare your builds, in v0.9.16.

Records and leaderboards

The Stats tab in the main menu holds your records and leaderboards, split by mode: solo, Co-op, and PvP, with filters by map, player count, and race. Expedition scores like one more map, with its own boards, and every leaderboard row also shows the phase reached. Since v0.9.4 race is a record key: the best run of each race on each map has its own board, so an Elf is no longer hidden behind a better Human. And a submission above 100,000 + 500,000 points per minute of run is discarded as implausible.

Every board has two Steam-connected views: "Friends top," with the scores of your friends list, and "Global top," with the best in the world. If Steam isn't available, the game lets you know, and you're left with your local records.

Match history

History keeps every run you play, with its summary at a glance: race, outcome (death, abandonment or, in dungeons, “Finished”), duration, phase reached, level, kills, score —or the clear time, in dungeons— and Mithril earned. The menu's “Runs” counter adds up deaths, abandonments and finished dungeons.

Opening a run shows the full detail. "Damage by source" breaks down who really dealt the damage: basic and heavy attacks by element, each artifact by name, and statuses (Burn, Poison, Bleed…). "Kills by type" counts which enemies fell, and how many.

Kharvalen's match history screen, with the damage breakdown and the build
The history of a real run: damage by source, kills by type, and the run's full build.

Below that sits the full build for that run: passive items with their stacks, artifacts with their level, infusions, runes, weapon upgrades, and Forge upgrades. Comparing two histories tells the truth about a build — what carried the damage and what was just decoration — and it's the game's best tool for tuning your next run.

Dungeon time records

In dungeons you don't compete for score but for time: the lowest wins. Each dungeon has its own time boards on Steam —solo and co-op, plus one per race—, with the same “Friends top” and “Global top” views. In the panel, times appear as mm:ss.cc rows below the score rows, with their own ranking; with a dungeon map filter, only times are shown. A submission under 30 seconds or over 6 hours is discarded.

The time is saved the instant you use the exit for the first time, so dying or abandoning afterwards doesn't erase it. The end screen says “RUN FINISHED” and shows your “Dungeon time”, your best time for the mode and, if you beat it, “New time record!”; if you never used the exit, “Dungeon not completed” and no record. How each dungeon is timed, in Dungeon time records.

Steam Cloud

In the Steam version your save syncs with Steam Cloud. If at launch the cloud copy is newer than the one on your computer, the game lets you know and merges them: records, unlocks, missions and history are combined; Mithril and the Forge come from the newer copy. The Steam demo saves separately and never touches the full game's save.

Checked against game v0.9.16.